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Materia — Final Fantasy VII Growth & Equipment System for RPG Maker MV

By Next Level Gaming | v1.1.0 | RPG Maker MV

Bring one of gaming's most beloved equipment systems into your RPG Maker MV project. Materia is a comprehensive, battle-tested plugin that faithfully recreates the materia mechanic from across the entire Final Fantasy VII saga — the original game, FF7 Remake, Crisis Core / Reunion, and FF7 Rebirth — all in a single drop-in plugin.

Characters slot colored orbs into their weapons and armor, grow them by earning AP in battle, and combine Support materia with others through linked slots to create powerful effects. The result is a deep, modular ability system that rewards experimentation and keeps players engaged far beyond the story.

✦ What's Included

Five Materia Types

Magic, Command, Summon, Support, and Independent — each behaves exactly as it does in the source games, granting skills, modifying partners, or applying passive bonuses.

AP Growth & Mastery

Every materia grows from ★1 to ★Master by absorbing AP earned in combat. Customize the AP curve per materia or use a global default. When a materia masters, a fresh copy can automatically spawn in the party's inventory.

Linked Slot Support Effects

Pair a Support materia with any Magic, Command, or Summon materia in a linked slot to transform how it works — make a spell hit all enemies with All, add an elemental property with Elemental, repeat a spell four times with Quadra Magic, or drain HP/MP back with HP/MP Absorb. Boost damage further with MP Turbo.

Remake-Era Mechanics

Auto-Cure, Auto-Reraise, Magnify, Parry, First Strike, ATB Boost, and ATB Ward are all included with individually tunable parameters, calibrated for MV's default turn-based (DTB) battle system.

Crisis Core: Materia Fusion

Combine two materia into a new one, carrying over a configurable share of their combined AP and inheriting a bonus stat boost — ATK, DEF, MAT, and more.

Multi-Cast Spells

Support for Tri-Fire-style materia that fires the same skill multiple times in a single action, with a configurable number of extra casts.

Combine Materia to Learn Skills

Linked materia can teach new skills like linked Fire and Fire skills teach Volcano technique (new).

FF7 Rebirth: Synergy Commands

Equipping certain materia combinations can unlock special synergy commands for an actor, mirroring Rebirth's linked-character mechanics.

Dedicated Materia Menu

A polished in-game screen lets players view all party members' weapon and armor slots, drag materia in and out, inspect AP progress, and preview skills learned at each star level — all without touching the standard equipment menu.

Battle Reward Integration

AP gains, level-ups, and master notifications display cleanly in the post-battle reward window, so players always know their materia are growing.

✦ Developer-Friendly Setup

Configuration is entirely notetag-driven. Add <Materia Slots: N> and <Materia Pairs: ...> to any weapon or armor to give it slots. Define materia as armor database entries tagged with <Materia Type> — the plugin automatically keeps them out of the standard equip screen and manages them as a separate inventory. All text formats, AP curves, absorb rates, icon indices, and effect values are exposed as plugin parameters with no code editing required.

✦ Compatibility

Platform: RPG Maker MV

Battle System: Default Turn-Based (DTB); ATB-style parameters gracefully fall back to DTB equivalents

Dependencies: None

Bring the depth of FF7's iconic materia system to your players — without writing a single line of engine code.

Purchase

Get this plugin and 13 more for $49.99 USD
View bundle
Buy Now$19.99 USD or more

In order to download this plugin you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:

Materia_MV.js 174 kB

Development log