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This allows you to change the durations of different states. I mean, for example, if it is easy to make an ogre fall asleep, but he doesn't sleep for long, then you can cast a spell making him vulnerable to sleeping long before casting your sleep spell on him.

Instructions:

In Actor, Classes, Enemies, Weapons, Armors or States' note, add this:

<State Duration [ID]: [+/-][turns]> and replace ID with the index of the State you want to alter, a + or - and the number of turns at those places. For example:

<State Duration 5: +4>

<State Duration 12: -3>

This adds to the variation between the minimum and maximum number of turns determined by the system.

It may be buggy! Please test it out and let me know in the comments here how the test went.

Purchase

Get this plugin and 5 more for $44.50 USD
View bundle
Buy Now
On Sale!
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$9.99 $4.99 USD or more

In order to download this plugin you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

Change State Duration.js 831 bytes

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